<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Tiles-and-Tokens on NimblePros Blog</title><link>https://blog.nimblepros.com/series/tiles-and-tokens/</link><description>Recent content in Tiles-and-Tokens on NimblePros Blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Tue, 13 Oct 2026 09:00:00 +0000</lastBuildDate><atom:link href="https://blog.nimblepros.com/series/tiles-and-tokens/rss.xml" rel="self" type="application/rss+xml"/><item><title>Rolling Into .NET 11: Modeling a Board Game with C# 15</title><link>https://blog.nimblepros.com/blogs/rolling-into-dotnet-11-modeling-a-board-game-with-csharp-15/</link><pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate><guid>https://blog.nimblepros.com/blogs/rolling-into-dotnet-11-modeling-a-board-game-with-csharp-15/</guid><description>&lt;p>&lt;em>This post is part 1 of a 6-part series on domain modeling with C# 15 and .NET 11, told through a small board game.&lt;/em>&lt;/p>
&lt;p>It&amp;rsquo;s your turn. You can roll the dice, play a card, or pass. You pick one, and the game moves on.&lt;/p>
&lt;p>Now, how does your code know which one happened?&lt;/p>
&lt;p>That sounds like a simple question. In most C# codebases, the answer is &amp;ldquo;it depends on which property is set,&amp;rdquo; or &amp;ldquo;check the string,&amp;rdquo; or &amp;ldquo;cast it and hope.&amp;rdquo; All three work - right up until someone adds a new kind of turn, mistypes a string, or sets two properties at once. Then the compiler shrugs, the build stays green, and the bug shows up at runtime.&lt;/p></description></item></channel></rss>